Mobile Applications
Apps your users actually open — built sprint by sprint, reviewed by you at every step.
Mobile apps fail in two ways: they ship late and over budget, or they ship on time and nobody uses them. The second failure is the more expensive one. We prevent it by keeping you inside the build process — every two weeks, you hold working software in your hands and tell us what to change before the next cycle begins.
The Problem We Saw
Most mobile projects are scoped in week one and reviewed in month six. By then, the market has shifted, the feedback is obsolete, and the cost of changing anything is enormous. We run short, reviewable sprints so the feedback that shapes the product happens while changing it is still cheap.
How VELIQ does it differently.
Bi-weekly builds on your device. Every sprint ends with a TestFlight or Google Play internal build you can run on your actual phone — not a simulator screenshot.
Cross-platform without compromise. We use React Native to ship iOS and Android from one codebase without sacrificing native performance or platform conventions.
UX validation before code. We test core user flows with clickable prototypes before development begins — because usability problems found in Figma cost zero to fix.
App Store expertise. We handle provisioning, signing, metadata, and review compliance so your launch isn't held up by an Apple rejection on submission day.
What you get.
Core
Your MVP in real users' hands.- Up to 5 screens / core flows
- iOS + Android from one codebase
- 3 sprint cycles with device builds each
- Push notifications + basic auth
- REST API integration
- App Store + Play Store submission
Precision
Feature-complete. Market-ready.- Up to 20 screens + user flows
- 6 sprint cycles with client review each
- Social auth + biometric login
- Offline-first architecture
- In-app purchases or subscription billing
- Analytics + crash reporting integration
Mastery
Native-grade. Ecosystem-connected.- Unlimited screens + flows
- Continuous sprint delivery
- Custom native modules where needed
- CI/CD pipeline + automated device testing
- Advanced integrations (maps, AR, payments, IoT)
- Post-launch performance SLA + support retainer
The Device-in-Hand Promise
What you experience at the end of every two-week sprint — on your actual device.
A TestFlight (iOS) or internal Play Store (Android) build delivered to your device before the sprint review call.
A structured walkthrough of every new feature — what it does, what edge cases we handled, and what we deliberately deferred.
Side-by-side comparison against the agreed designs, with any intentional deviations explained.
An open testing window: you and your team try to break it before we close the sprint.
A prioritized change log based on your feedback — committed to the next sprint before the call ends.
A release readiness score: percentage of features complete, test coverage, and known issues — transparently tracked.
What results look like.
The WHY FAQ.
WHY: Why React Native instead of native Swift/Kotlin?
Because for most business applications, the performance difference is imperceptible to users and the maintenance cost difference is enormous. One codebase, two platforms, half the long-term support cost. We'll tell you the exceptions — and build native when they apply.
WHY: Why test on real devices every sprint?
Simulators lie. Performance, camera access, push notifications, GPS — all behave differently on real hardware. Discovering that on submission day is expensive. Discovering it on sprint day costs two hours.
WHY: Why UX prototypes before development?
Because a user who can't find the core action in a prototype is a user who will delete your app. Prototypes are cheap. Refactoring a shipped navigation structure is not.
WHY: What if Apple rejects our app?
We pre-audit against App Store guidelines before every submission. If a rejection happens, we handle the response and resubmission — it's covered in the engagement, not billed as extra work.
Our process.
Tools & technologies.
“After our discovery meeting, we recommend the tier that fits your actual needs — not the one that fits our revenue targets.”
